Tk_MaintainGeometry(3tk)
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NAME
Tk_MaintainGeometry, Tk_UnmaintainGeometry - maintain geometry of one
window relative to another
SYNOPSIS
#include <tk.h>
Tk_MaintainGeometry(slave, master, x, y, width, height)
Tk_UnmaintainGeometry(slave, master)
ARGUMENTS
Tk_Window slave (in) Window whose geometry is to be con-
trolled.
Tk_Window master (in) Window relative to which slave's geome-
try will be controlled.
int x (in) Desired x-coordinate of slave in master,
measured in pixels from the inside of
master's left border to the outside of
slave's left border.
int y (in) Desired y-coordinate of slave in master,
measured in pixels from the inside of
master's top border to the outside of
slave's top border.
int width (in) Desired width for slave, in pixels.
int height (in) Desired height for slave, in pixels.
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DESCRIPTION
Tk_MaintainGeometry and Tk_UnmaintainGeometry make it easier for geome-
try managers to deal with slaves whose masters are not their parents.
Three problems arise if the master for a slave is not its parent:
[1] The x- and y-position of the slave must be translated from the
coordinate system of the master to that of the parent before
positioning the slave.
[2] If the master window, or any of its ancestors up to the slave's
parent, is moved, then the slave must be repositioned within its
parent in order to maintain the correct position relative to the
master.
[3] If the master or one of its ancestors is mapped or unmapped,
then the slave must be mapped or unmapped to correspond.
None of these problems is an issue if the parent and master are the
same. For example, if the master or one of its ancestors is unmapped,
the slave is automatically removed by the screen by X.
Tk_MaintainGeometry deals with these problems for slaves whose masters
aren't their parents, as well as handling the simpler case of slaves
whose masters are their parents. Tk_MaintainGeometry is typically
called by a window manager once it has decided where a slave should be
positioned relative to its master. Tk_MaintainGeometry translates the
coordinates to the coordinate system of slave's parent and then moves
and resizes the slave appropriately. Furthermore, it remembers the
desired position and creates event handlers to monitor the master and
all of its ancestors up to (but not including) the slave's parent. If
any of these windows is moved, mapped, or unmapped, the slave will be
adjusted so that it is mapped only when the master is mapped and its
geometry relative to the master remains as specified by x, y, width,
and height.
When a window manager relinquishes control over a window, or if it
decides that it does not want the window to appear on the screen under
any conditions, it calls Tk_UnmaintainGeometry. Tk_UnmaintainGeometry
unmaps the window and cancels any previous calls to Tk_MaintainGeometry
for the master-slave pair, so that the slave's geometry and mapped
state are no longer maintained automatically. Tk_UnmaintainGeometry
need not be called by a geometry manager if the slave, the master, or
any of the master's ancestors is destroyed: Tk will call it automati-
cally.
If Tk_MaintainGeometry is called repeatedly for the same master-slave
pair, the information from the most recent call supersedes any older
information. If Tk_UnmaintainGeometry is called for a master-slave
pair that is isn't currently managed, the call has no effect.
KEYWORDS
geometry manager, map, master, parent, position, slave, unmap
Tk 4.0 Tk_MaintainGeometry(3)
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