tk_dialog(n)
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NAME
tk_dialog - Create modal dialog and wait for response
SYNOPSIS
tk_dialog window title text bitmap default string string ...
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DESCRIPTION
This procedure is part of the Tk script library. Its arguments
describe a dialog box:
window Name of top-level window to use for dialog. Any existing window
by this name is destroyed.
title Text to appear in the window manager's title bar for the dialog.
text Message to appear in the top portion of the dialog box.
bitmap If non-empty, specifies a bitmap to display in the top portion
of the dialog, to the left of the text. If this is an empty
string then no bitmap is displayed in the dialog.
default
If this is an integer greater than or equal to zero, then it
gives the index of the button that is to be the default button
for the dialog (0 for the leftmost button, and so on). If less
than zero or an empty string then there won't be any default
button.
string There will be one button for each of these arguments. Each
string specifies text to display in a button, in order from left
to right.
After creating a dialog box, tk_dialog waits for the user to select one
of the buttons either by clicking on the button with the mouse or by
typing return to invoke the default button (if any). Then it returns
the index of the selected button: 0 for the leftmost button, 1 for the
button next to it, and so on. If the dialog's window is destroyed
before the user selects one of the buttons, then -1 is returned.
While waiting for the user to respond, tk_dialog sets a local grab.
This prevents the user from interacting with the application in any way
except to invoke the dialog box.
EXAMPLE
set reply [tk_dialog .foo "The Title" "Do you want to say yes?" \
questhead 0 Yes No "I'm not sure"]
SEE ALSO
tk_messageBox(n)
KEYWORDS
bitmap, dialog, modal
Tk 4.1 tk_dialog(n)
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